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Sword Art Online (SAO) (TV) Reviews
Sword Art Online (SAO)
2167
Title(s): Sword Art Online (SAO)
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Sōdo Āto Onrain
Creator: Aniplex, Itou, Tomohiko
Genres: Action, Adventure, Fantasy
Age Group: Teenagers (May contain bloody violence, bad language, nudity)
Vintage: July 7, 2012
Status: Still Airing
Summary: In the year 2022, the Virtual reality Massive Multiplayer Online Role-Playing Game (VRMMORPG) Sword Art Online (SAO) is released. With the Nerve Gear, a VR Helmet that stimulates the user's five senses via their brain, players can experience and control their in-game characters with their minds. But an unexpected event occurs on November 6, 2022 when Akihiko Kayaba, the creator of SAO, prevents the players from logging out. Akihiko issues them a challenge; if they wish to be free and log out of the game, they must reached the 100th floor of the game's tower and defeat the final boss. However, should their in-game characters die in the game, so will their bodies in the real world. As the game's 10,000 players try to accept their new deadly predicament, Kirito, a skilled player who tested the beta version of the game, is determined to reach the 100th floor and be free. Along with Asuna, his partner and love interest, and their friends, Kirito and his allies will face many obstacles and discovers the true purpose of SAO. As their adventure continues, they will also participate in other VRMMO games as well.
Reviews
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Excellent 3 reviews
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Good 0 reviews
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Average 1 review
17%
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Poor 1 review
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Very Poor 0 reviews
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Sword Art Online
Written by Little_Wolf-18 on May 21, 2013 at 11:44 PM
Overall Rating
Average
Story: 2
Dialogue: 3
Animation: 5
Entertainment: 2
It feels a bit like Iā€™m cheating, writing two reviews for one animeā€¦ but itā€™s not my fault thereā€™s two archives. The original archive can be found here: http://tokyoinsider.net/anime/S/Sword_Art_Online_(TV) . An earlier review of mine can be found there too, but Iā€™m too lazy to look for the link right now. Oh, and if youā€™re not seeing all the episodes at once, theyā€™re all there nonetheless and can, if nothing else, be accessed via direct link: http://tokyoinsider.net/anime/S/Sword_Art_Online_(TV)/episode/* (just insert the episode number instead of that asterisk).

That out of the way; long review ahead.

Getting the technical aspects out of the way first, the animation is certainly up there. Thereā€™s a number of bugs (framing, background animation), but those get fewer over the course of the anime; and after all, a good part of this anime plays on the webā€¦ where I personally would expect bugs. As such, the animation might not be perfect, but it fits the overall setting, is up-to-date, and the bugs are probable not to distract the majority of viewers too much. The battles may not be particularly strategic, but theyā€™re fast-paced and certainly eye-catching.

The artistry works as well. Itā€™s reminiscent of modern online games, is intense in its colouring, and the line-art, if nothing else, is certainly expressive. Itā€™s a bit odd that every single character looks striking IRL, but then againā€¦ blame it on anime; Iā€™m not going to complain there.

The best part about the technical aspects is and stays the music though. Iā€™m a huge fan of Yuki Kajiuraā€™s tunes, and those still fit the scenes perfectly.

Sound effects donā€™t distract any either.


Compared to that, though, I found the rest of the anime to be a bit of a disappointment.

The original idea was nice--not new if you look at the .hack series, or even the HunterxHunter Greed Island arc (combine both, and you pretty much have SAOā€™s setup), but itā€™s still intriguing. A lot of people like to immerse themselves in online game worlds, if only for an hour or two; after all, in a gaming world, things are just that much easier than in real life. Though Iā€™m not a gamer, I do know a handful of people who play games, and how often havenā€™t I heard ā€œI wish that game were realā€!

SAO plays on that dream. Granted, not quite in the way people would probably want it to; but where the idea isnā€™t new, itā€™s intriguing, with great potential for plot development, thought, psychology, ā€¦ in short, stuff that never quite delivers in this anime.

The best thing about a two-season anime is that thereā€™s no leftover filler space. And while thereā€™s a couple unneeded scenes if you ask me, rumours have it that the anime is faithful to the light novel, meaning itā€™s filler-free. The not-so-good point is that, even without the fillers, the plot is rather jarring.

ā€œSword Art Onlineā€ can be divided into two arcs in grand; the first is the actual SAO arc, the second one is ALO (Alfheim Online), a different online game, and not quite as reality-threatening, but with even worse plot execution than the first arc if you ask me.


SAOā€™s first arc had some awesome potential. The general theme was interesting enough, the futuristic-looking fantasy setting seemed decently done, and the mixture of themes was certainly intriguing--the in-game feel; fights, fencing, chases, escapes, giants and monsters, suspense and drama, emotion, love, hope, inspiration, torture and revenge, even touches of comedy from time to timeā€¦ and the list might go on if I had the patience. And for the longest run of the first arc, ā€œSword Art Onlineā€ was comparably unpredictable as well.

That aside, though, I did expect it to be more complex. Where itā€™s impossible to get lost during the run of this anime, and there are a few new twists in there, I found the overall plot to be rather obvious--even more so during the second arc than during the first, but Iā€™ll get to that soon.

The beginning is quite fast-paced, and the first episode actually promises a well thought-out background, a connection to realism and at least a little attention to psychology. (Mind a tiny spoiler? Remember Klein getting kicked in the crotch and doubling up despite not feeling the pain? Or look at the crowdā€™s different reactions during the ā€˜announcementā€™ scene. Thatā€™s just two examples). However, that connection to realism, neuroscience, or psychology is completely forgotten once the first episode is over.

It doesnā€™t help that the pace doesnā€™t stay consistent. Thereā€™s constant time jumps between the episodes, making the first half of the anime episodic for the most part. Whole months, entire floors, and rumouredly strong floor bosses are skipped, all of it for the sake ofā€¦ side adventures.

I may not be a gamer, and as such may not be the best-qualified person to judge just how much side adventures mean to online gamers. If I imagine being in an online game, though, Iā€™d probably be focused on getting the quest done and postpone most of the sidetracks for later. The way the anime is, Iā€™m getting the feeling the producers were lazy. Or maybe the author of the novel was. I honestly did expect more of a spotlight on the leading group trying to clear the game than on Kiritoā€™s not-entirely-that-related side adventures. Even the amount of fights suffers from those.

Thatā€™s only the smaller problem during the first half of the anime. More unnerving is the multitude of plot holes. Starting from that no game such as SAO would slip through security supervision; over the fact that if any game creator were trying to limit their game to 10,000 copies, the involved companies would hit them over the head; up to Kayabaā€™s reasoningā€¦ and Iā€™m not even speaking of neurology, medical facts, or any other unexplained stuff that only became obvious later on. Once the first episode is over, even the world outside of the game is completely forgotten till the end of the arc.

ā€œSword Art Onlineā€ may try to set up a connection to reality, but if you ask me, it fails at that. Fantasyā€™s awesome, but if itā€™s supposed to be fantasy as opposed to real world, it just doesnā€™t feel right to me. The background severely lacks; some things were never explained or are outright improbable; and to top it off, ā€œSword Art Onlineā€ā€™s plot threw up far more questions than it answered.

All of that aside, though, that first arc was still not bad. For those not looking for something realistic, the futuristic fantasy setting should be interesting enough. Not all of it was predictable, and though the side quests could be unnerving, it was quite awesome when it actually got back on track. The battles were intriguing, the characters were a nice mix, and the drama was decent enough given the overall setup.

Iā€™d still give the first arc a 3/5 for story any day. Where it wasnā€™t new, and had very little depth, it still was entertaining, and it wasnā€™t entirely predictable, either.

That second arc however topped it for the worse. Blame me for still having hope for at least some depth, at least some more plot, some intrigue or whateverā€¦ but even in comparison to the first part, which didnā€™t have much depth or the like, it simply comes up short.

Itā€™s just that big a turnaround in the midst of the anime: making a futuristic-fantasy-action-survival-whatever-story into a rescue-the-maiden-in-distress-one. I mean, cā€™mon; the romance between Asuna and Kirito was already kinda obvious before, and that maiden in distress part has been used so often it by now is simply and only clichĆ©d. ClichĆ©d, weird, boring, and it doesnā€™t help that itā€™s rushed.

The first arc had so much potential. Plot, character portrayal, character development, psychology, anything. It already had far more potential than got fleshed out in the end; but the second arc simply makes it worse. Its main point is way too overused, more so than the first arcā€™s in-game setup. The second arc still had two chances for potential; one being Kiritoā€™s family issues (which got quite a bit weird and rather rushed), and one being the development of that other, non-SAO game world. Yet, ALO never quite got developed either beside that flying-fairy-thing, making even that point come up short.

In short, I personally found the second arc to be incessantly boring. I did see it through, I did keep up my hopes that itā€™d turn out for the better, but it didnā€™t, and Iā€™m just not hyped. If it had been the first arc only, Iā€™d still have shaken my fist at the plot holes and pacing troubles, but I canā€™t deny that it was entertaining, if nothing elseā€¦ but that second arc just ruins it for me.

Oh well.


The characters arenā€™t exactly all helpful, but at best theyā€™re likable and at least they donā€™t distract any further.

SAOā€™s first main setup casts the entire character cast into a situation where life and mortality are suddenly experienced anew--and as such, the setup allows for decent character portrayal and development. Even so, the characters shown are never quite deep, a.k.a. not as developed as they could and should have been.

The protagonist by himself isnā€™t much--he is, in fact, rather a Gary Stu than anything else. From the black garments over his strength up to the adventures with the girls and the fact that though heā€™s made out to be a strong-willed loner, he never quite feels like a loner. (If you donā€™t know what a Gary-Stu is, donā€™t look it upā€¦ itā€™s not dangerous, but if you know what the term means, it most probably will annoy you.)

The side characters may not save him, but theyā€™re new at least, a nice mix, and still comparably relatable. The problem is that most of them have no particular relevance to the plot--in fact, most side characters just got thrown out after the first arc and were rarely seen again. Most charactersā€™ backgrounds arenā€™t shown either, and when theyā€™re shown, they arenā€™t exactly untypical. Itā€™s kind of sad.

Character development is there throughout the first arc, and at least a little in the second too. It may be jarring, it may be improbable in some cases, but itā€™s nevertheless existent. The interaction between the two main characters is likable, and, though pretty cheesy, still comparably realistic during the first arcā€¦ which again takes a turn for the worse during the second, but Iā€™m repeating myself.

The interaction between the protagonist and the side characters gets a bit repetitive after a while. Wherever Kirito goes, he meets a different girl; and though there isnā€™t the heavy harem sense many recent anime have, nor any obvious ecchi, the focus this anime puts on side character relations is quite odd compared to how much or little we see of the actual action/floor bosses. Where I definitely appreciate the resulting drama, I canā€™t see anyone taking side track after side track in such a dire situation. Hide, or try by all means to clear the game (aka free everyone still trapped inside), yes; but despite the fact that Kirito does try to clear the game, itā€™s comparably rare seeing him in an actual boss fight. Much more often, heā€™s seen on sidetracks with a female companion.

The resulting drama is decent though. And the dialogue, where kind of expected at times, was still easy to follow and not all-too clichĆ©d during the first arc. Also, the voice actingā€™s certainly up there. The script, again, took a turn for the even-more-cheesy during the second arc, thoughā€¦

Geez.


Iā€™m pretty darn sure the hype around ā€œSword Art Onlineā€ hasnā€™t calmed down quite yet. And itā€™s not that I donā€™t get why the hype exists, at least for the first part of the animeā€¦ itā€™s that Iā€™m not hyped. Had the anime continued in the sense of its first arc, or had it stopped after the first arc, I still might have gotten exasperated at its plot problems, but at least it was entertaining back then. But the second arc just didnā€™t sit right with me. Even if thereā€™s ever going to be another season, Iā€™ve got enough of this anime.

SAO had insane potential in its first arc. Playing on a VRMMORPG, quite interesting, possibly quite complex, etc. And where the first arc did disappoint at least me in terms of depth and plot/pacing consistency, it was still quite entertaining, with at least decent characters and twists that couldnā€™t be predicted quite as easily as in many anime of concepts done before. The mixture of drama, suspense, emotion, and action was quite intriguing, and of course each episode knew exactly how to end on a cliffhanger. Also, the art was intense, and the music more than worth listening to.

Sadly, the technical aspects were the only ones that stayed the same throughout both arcs. The second arc was nothing short of clichĆ©d, and it wasnā€™t even annoying anymore to meā€¦ it was just plain boring. I may have been a fool expecting some more depth or intrigue, but I actually only got through the second arc because I did keep my hopes upā€¦ and they got disappointed. Again.

Plot otaku or not, though, Iā€™m not changing anyoneā€™s minds here. Personally, Iā€™m going to face-palm and pretend I never saw the second arc. Fans can go ahead, re-watch the entire thing, disregard this review, whatever.

For those still not knowing whether to watch SAO; Iā€™d say that if you like the concept, take enjoyment from drama, suspense, emotion, action, and a futuristic-looking fantasy setting, and can in grand ignore plot problems, go ahead and give the first arc a try; itā€™s probable youā€™ll like it. Just, stop watching once the anime feels like itā€™s come to an end, because itā€™s not getting better after that point.


Thanks for the read.
6 out of 7 people found this review helpful.
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